Virtual Worlds As Learning Environs For Global Kids
Marie Curie once said, “Nothing in life is to be feared. It is only to be understood. ”
If machinima and avatars are not in your parental lexicon, deep breath, relax…Shaping Youth is out to unfog the lens and peek into virtual teaching and learning on the teen grid of Second Life.
Virtual worlds, emerging social media networks, and just about any kids’ digital dialogue can be perceived as a ‘threat’ by concerned parents…so we’re big on deconstructing “media, shaping youth” to amp up comfort levels via knowledge.
Here’s an easy primer on virtual world terminology by online community specialist Izzy Neis, along with her ‘worthy tween picks’ as well as a heads-up from Izzy on communities NOT for “U-13″ (‘tater tots’ as she calls them) plus, a partial list of up and comer virtual worlds for ‘tweens/twids’ on the virtual horizon. (‘twids’ is new to me, clearly an Izzyism)
I’ll add on my ‘What the Heck is Machinima?’ article, my basic exploration of Teen Second Life Virtual Learning, then springboard you to one of my favorite gaming sites, Gamine Expedition, covering Global Kids’ video creations on children’s rights, filmed and presented via virtual world. (more…)



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