healthGAMERS Part Two: Interview With Melanie Lazarus, MPH

June 30, 2009 Today in my Twitter feed (yes, I finally joined, see sidebar badge!) I immediately benefited from the 'following' phenom to shortcut my research time when a new friend/follower in Australia, Tania Andrusiak, pointed to today’s Scientific American story called “Take two video games and call me in the morning” ---('ReTweet' visual at left) Guess it's time for … [Read more...]

Therapeutic Impacts of Virtual Worlds: Using New Media Positively

Aug. 8, 2016 Please pitch in to add your data/case studies from VR pain management to VR for psychiatric use and more... ...Currently working on an update about positive media innovation including tips/tactics for the "sandwich generation" of parents providing eldercare and am thrilled to see virtual reality being tested in senior living communities among startups like … [Read more...]