healthGAMERS Part Two: Interview With Melanie Lazarus, MPH
June 30, 2009 Today in my Twitter feed (yes, I finally joined, see sidebar badge!) I immediately benefited from the ‘following’ phenom to shortcut my research time when a new friend/follower in Australia, Tania Andrusiak, pointed to today’s Scientific American story called “Take two video games and call me in the morning” —(’ReTweet’ visual at left)
Guess it’s time for me to ‘eat crow’ realizing Twitter’s not for the birds in terms of ‘too much information’ to manage, as it may in fact help rather than hinder my data flow being able to filter topics and follow key links without making myself crazy trying to ‘keep up.’
This article today is about as ‘spot on’ for a healthGAMERS Part Two update as I could’ve hoped for, so THANK you all for nudging this stubborn soul into the stream, and sorry for being such a ‘twit’ and lurking incognito for so long. (Lisa Ray from Parents for Ethical Marketing said, “Twitter is your friend” and Andre, from healthGAMERS gave me the final Facebook nudge in a comment on my profile page) (more…)
June 28, 2009 There’s no question
June 26, 2009 Just as some kids can sniff out an ‘educational’ experience and shut the learning light switch off (or dim it at best) others do the same with the phrase
June 23, 2009 Changeblogger and informal learning pro
June 22, 2009 Youth culture is highly visual and iconic, no doubt about it. According to Graham Brown’s article,
June 21, 2009 As I cruise through all of the
June 19, 2009 Let’s face it, young kids win ‘em over with artsy casts of their little hands, or fingerprinted cards and plates, poems, rhymes, recitals and songs…















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